— Fixed a possible infinite loop when estimating the health restored by the food the player is holding (#181, thanks @TigerWalts and @Darkere for reporting the bug and providing info on how to reproduce it)
— Optimized estimation of the health restored by the food the player is holding (previously, in certain situations it could take much, much longer than it needed to; now, it will always take a reasonable amount of time)
AppleSkin — appleskin-fabric-mc1.17.1-2.4.0
08:17,
29.03.2022
16