— Fixed a possible infinite loop when estimating the health restored by the food the player is holding (#181, thanks @TigerWalts and @Darkere for reporting the bug and providing info on how to reproduce it)
— Optimized estimation of the health restored by the food the player is holding (previously, in certain situations it could take much, much longer than it needed to; now, it will always take a reasonable amount of time)
AppleSkin — appleskin-fabric-mc1.17.1-2.4.0
							
					
					
					08:17,  
					29.03.2022				
				
						
					
									
					
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