## Changes since 1.6.0
— Updated the bridge protocol for CobbleHunt 1.8.2.
— Added synchronization of the server’s active Shiny rate for more accurate Shiny Hunt yield estimates.
— Continues to provide server-authoritative spawn pools, presets, structures, rules, bucket weights, recipes, and bait availability.
— Remains completely optional: CobbleHunt still works client-side without the Server Bridge.
— Must be paired with CobbleHunt 1.8.2 clients because the synchronized data protocol has changed.