— Weighted mob selection: Replaced uniform random rolls with weights across the main roster.
— Added pity scaling to guarantee event triggers over consecutive non-event nights.
— Added witches to the main roster
— Anomaly tree: Added a gated secondary event tree with special mechanics and condition checks. Current anomaly events: silent night, baby zombie, endermen, disarmed skeletons.
— Added commands to force-trigger specific events for testing
Nightshift — Nightshift 1.1.0
19:53,
01.08.2026
33
Похожие статьи