— documented binding unloading
— configs are now common instead of server
— added configs for custom dimensional primes, items required to use Sight, and ability to redo rituals (doing so will completely tank your spirit affinity though)
— mobs can craft using the item they’re holding
— fixed scaffolding breaking behavior
— made bloody spindles and cinnabar idols play nice
— web of fate recursion fix
— picking up bound mobs in water buckets no longer causes weird client sync issues (but does still break the binding, that’s still on the bug list)
— fish familiars can now properly fish in 1.20.1
— fixed a few crashes people experienced while trying to load pact magic alongside other mods
— made contract priority properly deterministic and documented it in the contract structure section
— fixed skeletons/ghasts/blazes/etc constantly firing without a position target
Pact Magic — Pact Magic 1.2.12
19:48,
01.08.2026
2