Immersive Water — Immersive Water 1.2.1
от DrFreakyi got bored in school so here’s another update lol ### NEW: — When a player or entity is exposed to rain, the dripping effect will start and will fade away if they move under a block or the rain stops. It uses the same logic as the dripping effect that happens when exiting a […]
Immersive Water — Immersive Water 1.2
от DrFreaky### NEW: — When a player is submerged in water, their screen will be tinted with a subtle overlay and will then «dry out" very quickly after the player exits the water. — The configuration menu has been expanded with a new tab for toggling the visibility of each particle and the new overlay. ### […]
Immersive Water — Immersive Water 1.1
от DrFreaky### NEW: — A configuration screen has been added (along with a bunch of new mod dependencies, sorry!), allowing the player to change the radius in which rain ripple particles will spawn. More settings will be added over time. ### CHANGED: — Dripping particles now become less frequent over time on an entity as it […]
Immersive Water — Immersive Water 1.0.1
от DrFreaky### FIXED: — Rain ripples will no longer appear in biomes that don’t have rain (example: deserts and savannas)
Immersive Water — Immersive Water 1.0
от DrFreaky### NEW: — When a player jumps into water, 8 to 32 splash particles will appear at their location depending on how fast they fell. Faster falls will also launch the splash particles higher. When these particles fall back into the water, a ripple particle is created on the surface of the water. — When […]
Revert MC-101556 — 1.0.0
от litetexAvailable at https://github.com/litetex-oss/mcm-revert-mc-101556/blob/dev/CHANGELOG.md
MoneyTracker — MoneyTracker 1.1
от rerkfred— Fixed Vote Money Detection + Added Vote Point Dectection